Docs / Components / Overview
v3.2 stable ChangelogMF

Components · 46 built, 0 hard-coded colours

Built once, from the tokens.

Every button, field and card in Plinth reads its colour, type, radius and spacing from one token set. Change a token and every component follows, in light, dark and high contrast.

  • Overview
  • Usage
  • Code
  • Accessibility
  • color.primary.600
  • radius.md · 10px
  • space.4 · 16px
  • font.body · 15/22
Components
46
Tokens
212
Contrast
AA

Buttons

Four variants, three sizes. One focus ring, one radius.

Anatomy

Fill
primary.600
Hover
primary.700
Radius
radius.md
Padding
space.3 / 5
Focus
focus.ring 2px

Fields and controls

Labels always visible, help text before errors, never colour alone.

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Seats10

Anatomy

Border
border.default
Focus
focus.ring
Error
danger.600
Height
size.control · 44px
Label
font.label · 13/18

Cards

Surface, border and shadow come from elevation tokens; content decides the height.

Weekly active teams

12,480 +8.2%

Last 9 weeksTarget 12,000
New

Starter kit

Tokens, 46 components and page templates, ready to drop into a new project.

IH

Imogen Hale

Design lead

Our last release shipped with no visual review. The components caught everything.

ReviewerMaintainer

Feedback

Alerts, badges and progress share one set of status colours.

Tokens updated. 4 values changed in this release.
Published. Version 3.2 is live for every team.
Heads up. The old Chip component retires in 4.0.
Migration to v378%
Plinth is a fictional design system by Marlowe & Finch. Components shown here are a sample.